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Wearables · IoT

SyncUP Kids Watch

A representative example of turning customer feedback into a more useful connected wearable while balancing usability, wireless performance, battery, durability, cost, and schedule.

WearablesLTEGNSSCameraBatteryUXCarrier Launch
RoleSenior Product Manager, Technical
ProductConnected kids wearable
ScopeProduct, UX, hardware, software, network
LifecycleConcept through carrier launch
Key challenge

Improve the customer experience without losing control of the tight physical, technical, battery, cost, reliability, and schedule constraints inherent in a child-focused wearable.

Context

Customer feedback highlighted opportunities to improve comfort, size, usability, charging, communication features, and overall product appeal.

My role

Connected customer insights to requirements and aligned product, UX, industrial design, hardware, software, network, sourcing, ODM, validation, and launch teams.

Leadership approach

Used customer needs as the decision anchor while working through engineering tradeoffs. Maintained focus on the complete experience rather than optimizing any subsystem in isolation.

Commercialization

Supported carrier requirements, wireless validation, reliability, battery and charging readiness, regulatory planning, app integration, manufacturing builds, and launch decisions.

Impact

Helped shape a smaller, more capable wearable experience with stronger differentiation and better alignment to the needs of children and parents.

Lifecycle coverage

DiscoverDefineEVTDVTPVTLaunch

What this demonstrates

Customer translation

Turned observed needs into practical product changes.

Systems tradeoffs

Balanced size, battery, RF, durability, usability, and cost.

Cross-functional leadership

Kept the complete device and service experience aligned.